Develop your process. Expand your skills.

  • 2 weeks online workshop
  • Limited to 8 students
  • Interactive lessons
  • Exercises and feedback
  • 4th workshop free

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Workshops: what is it like?

Each online workshop runs for 2 weeks, including live lectures, addressing theory, showing examples and giving feedback on the exercises that you do.

  • 2 weeks, from Monday to Sunday;
  • Over 12 hours of live interactive hangouts with theory, models, templates and example documents;
  • Maximum of 8 participants per workshop;
  • Intensive exercises and daily personal feedback;
  • The result of the exercises is shared on a closed Slack channel for the duration of the workshop;
  • Feedback comes from the educators and the other students;
  • DesignDesign.Space offers a safe online study environment, where any question can be asked;
  • $345 per workshop;
  • Every 4th workshop is free.

Some workshops combine as a sequence. It is recommended to do them in the right order to get the best continuation.

Planned workshops by category

Programming

2020-11-02 NOW RUNNING Coding tools with a user interface (PY4)
2020-11-16 Few spaces left Basic coding in Python #1: Design by parameters (PY1)
2020-11-30Basic coding in Python #2: Functions, methods & classes (PY2)
2021-01-04Coding simple scripted tools (PY3)
2021-01-18Coding tools with a user interface (PY4)
2021-02-15Basic coding in Python #1: Design by parameters (PY1)
2021-03-01Basic coding in Python #2: Functions, methods & classes (PY2)
2021-03-15Scripting for RoboFont (PY5)
2021-03-29Coding simple scripted tools (PY3)
2021-04-12Coding tools with a user interface (PY4)

Process

2020-11-16 Few spaces left General sketching techniques (SK1)
2020-11-30Running a studio #1: Moodboards & presentations (ST1)
2020-12-14Running a studio #2: Requirements, quotes & plannings (ST2)
2021-04-26Visual grammar #1: The seven parameters of Bertin (VG1)
2021-05-10Visual grammar #2: Balance diversity & coherency (VG2)

Type design

2020-12-14Coaching Type Projects (TY5)
2021-01-18Basic principles of type design: For graphic designers (TY1)
2021-02-01Contrast principles of type design (TY2)
2021-02-15Coaching Type Projects (TY5)
2021-03-01Sketching, feedback & planning in type design (TY4)
2021-04-26Design design spaces for Variable Fonts (TY6)
2021-05-10Design the process and tools for Variable Fonts (TY7)
2021-06-07Sketching type (TY3)
2021-06-21Coaching Type Projects (TY5)
2021-07-05Designing a script (TY8
2021-07-19Coding your spacing/kerning tool (TY9)

Graphic design

2021-02-01Basics of logo design (LO1)
2021-03-15Coding advanced logo variations (LO2)
2021-03-29Basics of typography, grids & layout (GD1)
2021-04-12Coding advanced typography & layouts for print and web (GD2)
2021-05-24Selecting typefaces (GD3)
2021-06-07Coding type specimens (GD4)
2021-06-21Design and code info-graphics with databases (IG1)

Design education

2021-01-04Teaching Design: online, exercises, feedback & evaluation (DE1)
2021-05-24Teaching simulations and design games (DE2)

Design Game

2020-12-29/30 Free workshop Design Game Pentathlon 5 Rounds (DG1)
2021-03-09/10 Free workshop Design Game Pentathlon 5 Rounds (DG1)

Spacial design

2021-07-05Basic exhibition design (SD1)
2021-07-19Workspace design (SD2)

Planned workshops by date

×

2020

November

2020-11-02 NOW RUNNING Coding tools with a user interface (PY4)
2020-11-16 Few spaces left General sketching techniques (SK1)
2020-11-16 Few spaces left Basic coding in Python #1: Design by parameters (PY1)
2020-11-30Basic coding in Python #2: Functions, methods & classes (PY2)
2020-11-30Running a small studio #1: Moodboards & presentations (ST1)

December

2020-12-14Running a small studio #2: Requirements, quotes & plannings (ST2)
2020-12-14Coaching Type Projects (TY5)
2020-12-29/30Free workshop Design Game Pentathlon 5 Rounds (DG1)

2020

January

2021-01-04Teaching Design: online, exercises, feedback & evaluation (DE1)
2021-01-04Coding simple scripted tools (PY3)
2021-01-18Coding tools with a user interface (PY4)
2021-01-18Basic principles of type design: For graphic designers (TY1)

February

2021-02-01Basics of logo design (LO1)
2021-02-01Contrast principles of type design (TY2)
2021-02-15Coaching Type Projects (TY5)
2021-02-15Basic coding in Python #1: Design by parameters (PY1)

March

2021-03-01Basic coding in Python #2: Functions, methods & classes (PY2)
2021-03-01Sketching, feedback & planning in type design (TY4)
2021-03-09/10 Free workshop Design Game Pentathlon 5 Rounds (DG1)
2021-03-15Coding advanced logo variations (LO2)
2021-03-15Scripting for RoboFont (PY5)
2021-03-29Basics of typography, grids & layout (GD1)
2021-03-29Coding simple scripted tools (PY3)

April

2021-04-12Coding tools with a user interface (PY4)
2021-04-12Coding advanced typography & layouts for print and web (GD2)
2021-04-26Design design spaces for Variable Fonts (TY6)
2021-04-26Visual grammar #1: The seven parameters of Bertin (VG1)

May

2021-05-10Visual grammar #2: Balance diversity & coherency (VG2)
2021-05-10Design the process and tools for Variable Fonts (TY7)
2021-05-24Selecting typefaces (GD3)
2021-05-24Teaching simulations and design games (DE2)

June

2021-06-07Coding type specimens (GD4)
2021-06-07Sketching type (TY3)
2021-06-21Coaching Type Projects (TY5)
2021-06-21Design and code info-graphics (IG1)

Julu

2021-07-05Designing a script (TY8)
2021-07-05Basic exhibition design (SD1)
2021-07-19Coding your spacing/kerning tool (TY9)
2021-07-19Workspace design (SD2)

<-- W O R K S H O P D E S C R I P T I O N S -->

Teaching Design: online exercises, feedback & evaluation (DE1)

Methods and examples to get remote students engaged in design projects

Start January 4th 2021 • 2 weeks • $345

×

The world has suddenly changed. Teaching in class rooms is no longer possible. As experienced as you are, educating designers, new skills are required for online teaching.

This workshop shares our experience of teaching online with DesignDesign.Space workshops for over 4 years now. And also, we love to show how we organized the latest online conference TypeLab 2020, in collaboration with Type Cooper and Typographics.

Example exercises

  • Learn to write exercises that can be done through digital media;
  • Develop methods for feedback, evaluation and validation of student work;
  • An introduction on simulation games, that can be played by students in an online environment.

This workshop is followed up by Teaching simulations and design games.

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Teaching simulations and design games (DE2)

How to get your students into testing their designs? How to let them design simulations that answer their design questions?

Start May 24th 2021 • 2 weeks • $345

×

The world has suddenly changed. Teaching in class rooms is no longer possible. As experienced as you are, educating designers, the new skills are required for online teaching.

This workshop shares our experience of teaching online with DesignDesign.Space workshops for 4 years now. And also, we love to show how we organized the latest TypeLab.

Example exercises

  • Learn the basics about game theory;
  • Exercises the design of simulations that help in the design process of students;
  • Make templates that can be applied in design education.

This workshop is following up on Teaching Design: online exercises, feedback & evaluation.

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Free workshop Design Game Pentathlon 5 Rounds (DG1)

In 5 rounds designers prove their skill in all round design practice.

Start December 29-30th 2020 • 2 days • Free • Limited subscriptions

Start March 09-10th 2021 • 2 days • Free • Limited subscriptions

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The Design Game has 5 rounds, starting at a specific time on December 29th 2020. Each round has a different design assignment, ranging from respectively the design of a logo, a typographic page, a poster, a (corporate) identity and finally an exhibition.

There is a strict and limited time frame available for each round, ranging from 1 hour at the start to 3 hours in the finale. Details about each assignment are given just before each round starts.

So, by definition, the finalists will show their skills as if in a sport “Pentathlon” match, expecting assignments for which it is unlikely that they specialized in all. Challenge your luck and speed.

After each round, the results are presented on Instagram, where the number of likes and the judgment of a professional jury will decide who passes to the next round.

The game needs at least 16 participants to take place, with a maximum of 32.

Free DesignDesign.Space workshops to win.

The winning workshops count for the DesignDesign.Space rule that any 4th workshop that you do is free of charge.

For more information contact info@designdesign.space

Find related workshops and more on DesignDesign.Space

Basics of typography, grids and layout (GD1)

Parametric design for print and web

Start March 29th 2021 • 2 weeks • $345

×

This workshop offers two weeks of analysing typography and layouts in existing publications. Then take the resulting rules into possible variations. Study the basics of responsive layouts and generative design. What makes good typography? What is the influence of various media on text?

Example exercises

  • Collect representative publications and analyse the structure of their content and measurements;
  • Define rules and visual dependencies;
  • Design variations, e.g. what happens if the page size changes?
  • Learn the behaviour of grids in relation to typography.

Completion of workshops Basic coding in Python #1, Basic coding in Python #1 and Coding simple scripted tools is recommended but not required.

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Coding advanced typography & layouts for print and web (GD2)

Parametric design with PageBot for print and web

Start April 12th 2021 • 2 weeks • $345

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This workshop does focus on coding the Basics of typography, grids and layout workshop results. Automate the production of documents for print and convert them into websites. A good understanding of coding in Python is recommended.

Example exercises

  • Experiment with the Element classes in PageBot;
  • Convert the results of earliers workshops into working code;
  • Design and write the code for new types of page elements, such as the proofing of Variable Fonts and live info-graphics that depend on web-data;
  • Generate the functionality of your code as automated generative manuals for print and web.
  • Investigate methods to connect this knowledge with your daily design practice.

The use of DrawBot in this workshop requires a MacOS computer.

Completion of workshops Basic coding in Python #1 and Basic coding in Python #1 and Basics of typography, grids and layout is recommended, but not required.

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Selecting typefaces (GD3)

Learn to recognize and use the characteristics that make typefaces the right choice for a certain task.

Start May 24th 2021 • 2 weeks • $345

×

What seems to be an infinite amount of availabe typefaces, once examined on their features and implementation, the choice may be rather limited. What are those criteria to select a typeface, beside if you like their style and atmosphere?

Example exercises

  • Learn to categorize the typefaces that are available on your computer.
  • Open the fonts to find their hidden treasures and problems.
  • Write simple code to produce specimens that test the various characteristics of those typefaces.

The use of DrawBot in this workshop requires a MacOS computer.

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Coding type specimens (GD4)

Write code to generate type specimens for web and print, using a selection of typefaces.

Start June 7th 2021 • 2 weeks • $345

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Design type specimen pages to show the characteristics of a given typeface. What is the glyph set? Which OpenType features are included? What is the quality of spacing and kerning? How does the typeface behave is various sizes and with changing color background?

  • The workshop addresses the sketching of specimen layouts.
  • Converting those sketches into parameters and algorithms.
  • Writing code that generates type specimen documents for web (HTML/CSS) and print (PDF).

The use of DrawBot in this workshop requires a MacOS computer.

Completion of workshop Basic coding in Python #1 is recommended but not required.

Design and code info-graphics (IG1)

Sketch and design info-graphics, while automating the variations from external data.

Start June 21th 2021 • 2 weeks • $345

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Reading data from an external source, such as a spreadsheet or database, how can you design info-graphics to make that information accessable? The workshop addresses the whole path: from sketching the basic layout, analysing the data, making the design parametric and coding the design into a working tool.

Example exercises

  • Write code that generates a calendar;
  • Design the layout and write code that generate various types of graphs from a given dataset;
  • Use icons, type or illustrations to visualize data;
  • Research the design and coding of maps and platform for info-graphics.

The use of DrawBot in this workshop requires a MacOS computer.

Completion of workshop Basic coding in Python #1 is recommended but not required.

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Basics of logo design (LO1)

Learn the essentials of branding, visual grammar and logo oriented type design.

Start Februari 1st 2021 • 2 weeks • $345

×

The design of visual identities is often confused with the drawing a logo. What more is needed to create a visual grammar that people will recognize? What are the parameters that lead to remembering a name or a brand?

This workshop shows different types of processes to design a logo. Match the list of requirements with the intended function. Various methods for sketching, design, testing and feedback are topic of the two weeks. Also it is part of the exercises to see how different techniques and medium influence the shape and meaning of logos.

Example exercises

  • Learn about sketching techniques, in combination with methods of feedback. How to test different versions?
  • Practice some essentials of type design;
  • Study the effects of size and resolution on logos;
  • How to extract the visual grammar of a logo, to be applied separately in publications and manuals.

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Coding advanced logo variations (LO2)

Learn to design or extract algorithms to vary logos in time and space.

Start March 15th 2021 • 2 weeks • $345

×

In modern media, logos no longer need to be static. But in traditional logo design that often is the starting points. This workshop emphasizes on designing or extracting parameters to make a given logo vary in time (e.g. making an animation) or to vary the shape depending on circumstances. Examining the different parameters in an existing logo, also is a good trsource for creating Variable Fonts.

Example exercises

  • Select an existing logo (or take one that you designed yourself). What other varations can be made and which parameters do the morphing?
  • Make an inventory of the parameters given by different media: what is possible in an interactive platform? What are the limitations and challenges for print?
  • Write code that export the various of the logo as specimen pages in PDF and animations as GIF.

The use of DrawBot in this workshop requires a MacOS computer.

Completion of workshop Basic coding in Python #1 (PY1) is recommended but not required.

TYPETR logo animation by Just van Rossum

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Basic coding in Python #1 (PY1)

Design by parameters

Start November 16th 2020 • 2 weeks • $345

Start February 15th 2021 • 2 weeks • $345

Subscribe here

×

Take one of your designs and try to find the rules that are behind the composition. Learn to express that information in Python code. Then discover how the program can generate alternative versions of your original design, by the use of color themes, different page sizes and other parameters.

The workshop assumes no prior knowledge of programming. Existing Open Source libraries are used, such as DrawBot and PageBotNano. Exercises take you step by step through the process of coding your graphic design.

Example exercises

  • Select a publication and analyze the (typographic) proportions that it contains.
  • Find out how these measures relate to each other.
  • Sketch the relations between the extracted values, e.g. what are the possibilities for various page sizes?
  • Learn the basics of generating pages by code.
  • Automate the generation of equivalent color themes and alternative layouts.

The use of DrawBot in this workshop requires a MacOS computer.

This workshop is followed up by Basic coding in Python #2.

Basic coding in Python #2 (PY2)

Functions, methods and classes

Start November 30th 2020 • 2 weeks • $345

Start March 1st 2021 • 2 weeks • $345

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After finishing Basic coding in Python #1, you have made a program that is doing one specific task. Great as that may be, it is hard to reuse that code for other projects. How nice would it be, to create a “library” with knowledge, that can be called for similar designs, without writing everything from scratch again?

The focus of this workshop is in making code more sustainable, using functions, methods and classes. Existing Open Source libraries are used, such as DrawBot and PageBotNano. Exercises take you step by step through the process of coding your graphic design. Instead of manually building a metaforical car, it may be more profitable to build a factory for cars.

Example exercises

  • Make a selection of different publications and analyze the variety of (typographic) proportions that they share;
  • Sketch the relations between the extracted values and write them as coded rules;
  • Store these rules as a library of Python classes;
  • Learn to use this library in future design projects.

The use of DrawBot in this workshop requires a MacOS computer.

Completion of workshop Basic coding in Python #1 is recommended.

Subscribe here

Coding simple scripted tools (PY3)

Automate repeating tasks in the design process

Start January 4th 2021 • 2 weeks • $345

Start March 29th 2021 • 2 weeks • $345

×

After finishing Basic coding in Python #1 (or some other experience with Python), you are equipped with the basic coding skills to automate tasks that sometimes make a design process boring and lengthy.

The workshop is focused on very short scripts, only a couple of lines long, that automate repeating tasks in the design process. The result is a set of template tools that can later be used in real life projects.

You can start with a selection from the following exercises, but it is also possible to code your own ideas.

Type related example exercises

  • Make a script that generates accented glyhphs
  • Check unicode-name relations
  • Make a script that checks a font for mistakes in spacing and kerning;
  • Make a script that generates TTF and OTF fonts, after doing some automated operations on the outlines.

Other example exercises

  • Make a script that runs through folders with images and applies Photoshop-like filters on each of them;
  • Make a script that draws graphs based on information from a spreadsheet. Save the pages in PDF documents, using your own layout;
  • Make a script that generates a simple website, based on content in a Markdown file.

The use of DrawBot in this workshop requires a MacOS computer.

Completion of workshops Basic coding in Python #1 and Basic coding in Python #1 is recommended but not required.

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Coding tools with a user interface (PY4)

Make your scripted tools more user-friendly

NOW RUNNING Start November 11th 2020 • 2 weeks • $345

Start January 18th 2021 • 2 weeks • $345

Start April 12th 2021 • 2 weeks • $345

The focus of this workshop is on how to program user interaction. Extract the various options into menus, popups and checkboxes.

You can select several from the following exercises. And it is also possible to bring your own ideas.

Example exercises

  • Make an interface that allows users to choose from the available image filters, before it runs through the entire set of image files.
  • Make an interface that helps to choose from templates of graphs;
  • Make an interface that shows the available color themes, before generating a website;
  • Make an interface to show the various testing schemes on a font.
  • Make tools that work inside RoboFont and GlyphsApp

The use of DrawBot in this workshop requires a MacOS computer.

Completion of workshops Basic coding in Python #1 (PY1) and Basic coding in Python #2 (PY2) and Coding simple scripted tools (PY3) is recommended.

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Scripting for RoboFont (PY5)

Methods, scripts and templates

Start March 15th 2021 • 2 weeks • $345

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This workshop offers two weeks of writing scripts that support your type design process. Many time consuming tasks can be automated. Even a script of 10 lines, that costs 2 days to script is profitable if it saves 2 weeks of repeatative work.

Example exercises

  • Learn to use the supplied example scripts;
  • Analyse your current way of working. Which parts of that could be automated?
  • Write some scripts for those tasks by adapting the example scripts;
  • Learn to generalize code to be useful for future projects.

Completion of workshops Basic coding in Python #1, Basic coding in Python #1 and Coding simple scripted tools is recommended.

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Basic exhibition design (SD1)

Learn the basic skills to visualise your ideas in 3D

Start July 5th 2021 • 2 weeks • $345

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Sketch content and layout of a 3D exhibition space. Use the principle of rapid prototyping to build models of the space in 1:20 scale. Visualize the result as movie and use the feedback to improve the next version. Make several iterations.

The workshop gives insight in various sketching techniques, using pen on paper as well as digital tools.

Example exercises

  • Select an existing info-graphic and design an exihibition space that visualizes the same information;
  • Select a topic from the news and visualize the information in a 3D space;
  • Use the scale model as final product, publishing a walk-through online.

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Workspace design (SD2)

How to design an inspiring workspace inside your home

Start July 19th 2021 • 2 weeks • $345

More information soon here.

General sketching techniques (SK1)

Learn the basic skills to visualise your ideas

Start November 16th 2020 • 2 weeks • $345

×

Sketching is the basis of every design process. Scribble early ideas to communicate with yourself and others. It is the ideal method for rapid prototyping, without spending much time on presentations.

The workshop gives insight in various sketching techniques, using pen on paper as well as digital tools.

  • What is your design process like, before you open InDesign or a font editor?
  • We will look into exercises by sketching paper, as well as connecting them to your digital tools.
  • Learn to appreciate short design cycles and mixed techniques.

Example exercises

  • Sketch the pages of some future publications;
  • Sketch typefaces, using TypeCooker recipes;
  • Sketch a series of info-graphics, visualizing narrative and data;
  • Sketch abstract processes, such as a website design.

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Running a studio #1 (ST1)

Experience the making of moodboards and presentations

Start November 30th 2020 • 2 weeks • $345

×

Adding the process of sketching, presentation techniques help to get ideas come across. Convince yourself and others about the values of your design. Making moodboards and presentations is just another form of rapid prototyping.

The workshop gives an overview of making a presentation, using materials, 3D and digital tools.

Example exercises

  • Choose a topic or select one of your former projects. Visualize the design decisions in 3 moodboards.
  • Sketch presentations in a small scale. What do you want to show in such a storyboard?
  • Present an existing design project in no more than 5 slides. Pay attention to consistency of layout, typegraphy and the use of color.
  • Can you present what makes your design so unique?

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Running a studio #2 (ST2)

The making of quotes, briefings, plannings and requirement lists

Start December 14th 2020 • 2 weeks • $345

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Doing administration work is often seen as a boring by-product of running a studio. Planning projects is vital, but is often ignored. Learn to look at these processes as if they were regular design jobs. Doing them can be fun. And they can even become one of your products.

The workshop shows methods to design the process of administration, as if it was an interesting graphic design project.

Example exercises

  • Design templates for quotes and invoices, using spreadsheet applications and Google Docs.
  • Learn to distinguish between the “go” and “no-go” requirements of a design;
  • Sketch info-graphics that show the iterations of a design process. Visualise the planning for your customer;
  • Automate the generation of progress reports.

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Basic principles of type design (TY1)

For graphic designers: how to select a typeface. Understanding contrast by writing. Experiment with weight and width variations.

Start January 18th 2021 • 2 weeks • $345

×

Graphic designers work with type all day. It is one of their most important tools. Yet, it may not be obvious to select and appreciate the differences between existing typefaces. Which one to select for a certain task? Which type works best in logos? How to write a brief that communcates with typographers and type designers?

Example exercises

  • Write alphabets with a broad nib pencil to experience the construction of “translation” contrast;
  • Write with sharp pencils to experience the construction of “expansion” contrast;
  • Learn the behaviour of glyph shapes, varying weight and width
  • Study variations by Type Cooker;
  • Learn the basics about capitals, roman, italic, spacing and kerning.
  • Digitize your writings into outlines, using your favourite type editor;

Subscribe here

Contrast principles of type design (TY2)

For type designers: understanding the principles of contrast by writing. Experiment with weight and width variations.

Start January 1st 2021 • 2 weeks • $345

×

Example exercises

  • Write alphabets with a broad nib pencil to experience the construction of “translation” contrast;
  • Write with sharp pencils to experience the construction of “expansion” contrast;
  • Learn the behaviour of glyph shapes, varying weight and width
  • Study variations by Type Cooker;
  • Learn the basics about capitals, roman, italic, spacing and kerning.
  • Digitize your writings into outlines, using your favourite type editor;

Subscribe here

Sketching type (TY3)

For type designers: Develop sketching techniques as method for “rapid prototyping”

Start June 7th 2021 • 2 weeks • $345

×

Graphic designers work with type all day. It is one of their most important tools. Yet, it may not be obvious to select an appreciate the differences between existing typefaces. Which one to select for a certain task? Which type works best in logos? How to write a brief that communcates with typographers and type designers?

Example exercises

  • Write alphabets with a broad nib pencil to experience the construction of “translation” contrast;
  • Write with sharp pencils to experience the construction of “expansion” contrast;
  • Learn the behaviour of glyph shapes, varying weight and width
  • Study variations by Type Cooker;
  • Learn the basics about capitals, roman, italic, spacing and kerning.
  • Digitize your writings into outlines, using your favourite type editor;

Subscribe here

Sketching, feedback and planning in type design (TY4)

Designing the process

Start March 1st 2021 • 2 weeks • $345

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×

Working on type projects can take a long time. It is not always easy to keep the track of progress and quality, if zoomed into so many details.

This workshop shows methods to get through lengthy projects, staying focused while keeping an eye on the horizon. Also we’ll look at version management and how to cooperate on the same project with multiple designers and developers.

Example exercises

  • Learn about sketching techniques, in combination with methods of feedback;
  • Make templates for planning;
  • Automate ongoing checks on the validity of your font sources;
  • Develop testing methods for QA and proofing;
  • Online storage and versioning;
  • Developing code for automated production of font files.

This workshop is a companion of Coaching Type Projects

The workshop assumes no experience with programming in Python. An Apple computer is required to run the DrawBot application.

Coaching Type Projects (TY5)

Designing the process of feedback on your type projects

Start December 14st 2020 • 2 weeks • $345

×

Design projects can be take a long time to finish. And since they are based on your individual ideas, it can be hard to get other people involved. Did you make the right decisions back in time? How can you find the way back from deep rabbit holes without the help from others.

This workshop shows methods to share your views with colleagues, without loosing the control of your project.

  • Select one of your type designs that is being developed. Or take one of your favourite existing typefaces.
  • We ask questions, you do the work, getting valuable feedback and directions.
  • Develop some proofing tools, using Python and DrawBot.
  • Addressing topics, such as process, methods, variable design spaces, features and tools.
  • Getting ideas how to automate time-consuming parts of your project.

Can you apply these methods to your other type projects?

This workshop is a companion of Sketching, feedback and planning in type design

The workshop assumes no experience with programming in Python. An Apple computer is required to run the DrawBot application. Subscribe here

Design design spaces for Variable Fonts (TY6)

Sketching, design and implementation of variable axes

Undated • 2 weeks • $345

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Making Variable Fonts beyond the standard width and weight axis can easily become a project of exponential complexity. What is the best approach to solve that problem? Which techniques can be used to keep the amount of work within realistic proportions?

This workshop shows methods to visualize the complexity, including strategies for sketching and design.

  • Sketching various forms of design spaces;
  • Adapt your design process to what is needed for Variable Fonts;
  • Develop design strategies, using regular type design tools;

Design the process and tools for Variable Fonts (TY7)

Tools to support design and production

Start May 10th 2021 • 2 weeks • $345

×

Taking the design and production of Variable Fonts outside the scope of your type design application allows more automation. Create scripts that run in the background on your computer to take the production of your TTF/OTF file to an industrial level.

Automate the creation of proofing documents, output both on web and as PDF.

This workshop shows methods to develop and run scripts for font production.

  • Learn to use the supplied scripts;
  • Make yourself accustomed with some dedicated Python libraries;
  • Find ways to adapt the optional parameters to your own project.

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Design a script (TY8)

The workshop is a building kit to make a working script typeface. No prior knowledge of coding is required.

Start July 5th 2021 • 2 weeks • $345

×

This worksshop is set as a complete building kit. Compare it to a box that includes all materials to build an RC model plane, raw materials for wings and fuselage, as well as the complete electronics and motors are included.

Starting with your handwriting (or another handwritten scripts), design the individual glyphs, including all connection.

We will address writing OT-feature code to make the glyph substitutions for the connectors and the semi-random selection of alternates.

The use of DrawBot in this workshop requires a MacOS computer. It is assumed that you have a legal working version of one of the two font editors.

The workshop doest not require prior knowledge or experience with programming.

Coding your spacing/kerning tool (TY9)

The workshop is a building kit to make your own tools. No prior knowledge of coding is required.

Start July 19th 2021 • 2 weeks • $345

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This worksshop is set as a complete building kit. Compare it to a box that includes all materials to build an RC model plane, raw materials for wings and fuselage, as well as the complete electronics and motors are included.

Build a spacing/kerning aid tool that lives inside your favourite editor (RoboFont or GlyphsApp), that allows to visualize and alter spacing and kerning at the same time that you draw the glyphs.

The advantage of (guided) building the tool yourself is that you understand how it works. Additions and changes in a later stage can be made by you, instead of the need to wait for updates.

The use of DrawBot in this workshop requires a MacOS computer. It is assumed that you have a legal working version of one of the two font editors.

The workshop doest not require prior knowledge or experience with programming.

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Visual grammar #1 (VG1)

Using the seven parameters of Bertin: position, size, shape, texture, value, orientation and color.

Start April 26th 2021 • 2 weeks • $345

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Disassemble your graphic design into basic parameters. Why do you choose a color or a typeface? What other options do you have, other than choosing a color by number? How to define the visual grammar of a corporate identity?

In this workshop Jacques Bertin’s model of seven visual parameters (color, contrast, texture, angle, position, size and shape) is used as starting point for a number of exercises.

Example exercises

  • Design simple pages to examine the relation between the seven parameters, such as color, contrast and size.
  • Make gray scales and color circles, using paint and digital tools;
  • Understand the difference between additive and subtractive colors;
  • Make the darkest black on Earth.

This workshop is followed up by Visual grammar #2.

Visual grammar #2 (VG2)

Study the balance between diversity and coherency

Start May 10th 2021 • 2 weeks • $345

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Learn methods to distinguish between this one and this kind of. What makes different letters belong to the same typeface? How to make coherent color palettes? How to balance typographic elements on the same page?

The excercises of this workshop give insight in the various methods to balance visual grammar.

Example exercises

  • Solve typographic puzzles. Which letters belong to the same typeface and which are too different?
  • What is the size of circles to appear having the same size as squares?
  • Design a series of different covers. Why do they visually belong to the same group?
  • Organize a number of objects in a given space. What are your options to make a composition? How to create a structure?

Completion of workshop (V1) Visual grammar #1 is recommended.

$345 per workshop

Get one free for every three

  • 1st workshop $345 (±€290)
  • 2nd workshop $345 (±€290)
  • 3rd workshop $345 (±€290)
  • 4th workshop Free

You can subscribe and pay for the workshops one by one. DesignDesign.Space keeps track of the total amount of workshops that you did.

All payments in US dollars. Inside The Netherlands 21% VAT is added in a separate invoice. Inside the rest of Europe no VAT is added, if you have a VAT registration number. Outside Europe no VAT is added. We send an invoice over the total amount.

Your place in a workshop is confirmed, once the payment is received.

This pricing is for students, single designers and small studios. Pricing for corporate usage and custom made workshops is upon request.

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More examples of exercises


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